home *** CD-ROM | disk | FTP | other *** search
Wrap
<?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <title>12.8. Jigsaw</title> <link rel="stylesheet" href="gimp-help-plain.css" type="text/css" /> <link rel="stylesheet" href="gimp-help-screen.css" type="text/css" /> <meta name="generator" content="DocBook XSL Stylesheets V1.66.1" /> <link rel="start" href="index.html" title="GIMP User Manual" /> <link rel="up" href="ch06s12.html" title="12. Rendering filters" /> <link rel="prev" href="ch06s12s07.html" title="12.7. Grid" /> <link rel="next" href="ch06s12s09.html" title="12.9. Maze" /> </head> <body> <div xmlns="" class="navheader"> <table width="100%" summary="Navigation header"> <tr> <th colspan="3" align="center" id="chaptername">12. Rendering filters</th> </tr> <tr> <td width="20%" align="left"><a accesskey="p" href="ch06s12s07.html">Prev</a> </td> <th width="60%" align="center" id="sectionname">12.8. Jigsaw</th> <td width="20%" align="right"> <a accesskey="n" href="ch06s12s09.html">Next</a></td> </tr> </table> <hr /> </div> <div class="sect2" lang="en" xml:lang="en"> <div class="titlepage"> <div> <div> <h3 class="title"><a id="plug-in-jigsaw"></a>12.8. Jigsaw</h3> </div> </div> </div> <a id="id3490546" class="indexterm"></a> <div class="mediaobject"> <img src="../images/filters/filters-render-jigsaw.png" /> </div> <div class="simplesect" lang="en" xml:lang="en"> <div class="titlepage"> <div> <div> <h4 class="title"><a id="id3490578"></a>Overview</h4> </div> </div> </div> <p> This filter is found in <span class="guimenuitem">Image>Filters/Render/Pattern/<span class="accel">J</span>igsaw...</span> </p> <div class="informalfigure"> <div class="mediaobject"> <img src="../images/filters/examples/jigsaw-example.png" /> <div class="caption"> <p> Image created using jigsaw followed by other manipulations, including the <a href="ch06s09s04.html" title="9.4. Lighting Effects">Lighting Effects</a> filter. (The jigsaw pattern was used as the starting point for a bump map.) </p> </div> </div> </div> <p> This filter will turn your image into a jigsaw puzzle. The edges are not antialiased, so a little bit of smoothing often makes them look better (i. e., Gaussian blur with radius 1.0). </p> <div class="tip" style="margin-left: 0.5in; margin-right: 0.5in;"> <table border="0" summary="Tip"> <tr> <td rowspan="2" align="center" valign="top" width="25"> <img alt="[Tip]" src="../images/tip.png" /> </td> <th align="left">Tip</th> </tr> <tr> <td colspan="2" align="left" valign="top"> <p> If you want to be able to easily select individual puzzle-piece areas, as for the example above, render the jigsaw pattern on a separate layer filled with solid white, and set the layer mode to Multiply. You can then select puzzle pieces using the <a href="ch03s02s05.html" title="2.5. Fuzzy Selection Tool (Magic Wand)">magic wand</a> (fuzzy select) tool on the new jigsaw layer. </p> </td> </tr> </table> </div> </div> <div class="simplesect" lang="en" xml:lang="en"> <div class="titlepage"> <div> <div> <h4 class="title"><a id="id3490658"></a>Options</h4> </div> </div> </div> <div class="variablelist"> <dl> <dt> <span class="term">Number of Tiles</span> </dt> <dd> <p> How many tiles across the image is, horizontally and vertically. </p> </dd> <dt> <span class="term">Bevel Width</span> </dt> <dd> <p> The Bevel width slider controls the slope of the edges of the puzzle pieces (a hard wooden puzzle would require a low Bevel width value, and a soft cardboard puzzle would require a higher value). </p> </dd> <dt> <span class="term">Highlight</span> </dt> <dd> <p> The Highlight slider controls the strength of the highlight that will appear on the edges of each piece. You may compare it to the "glossiness" of the material the puzzle is made of. Highlight width is relative to the Bevel width. As a rule of thumb, the more pieces you add to the puzzle, the lower Bevel and Highlight values you should use, and vice versa. The default values are suitable for a 500x500 pixel image. </p> </dd> <dt> <span class="term">Style</span> </dt> <dd> <p> You can choose between two types of puzzle, <span class="guilabel">Square</span> then you get pieces made with straight lines, or <span class="guilabel">Curved</span> then you get pieces made with curves. </p> </dd> </dl> </div> </div> </div> <div class="navfooter"> <hr /> <table width="100%" summary="Navigation footer"> <tr> <td width="40%" align="left"><a accesskey="p" href="ch06s12s07.html">Prev</a> </td> <td width="20%" align="center"> <a accesskey="u" href="ch06s12.html">Up</a> </td> <td width="40%" align="right"> <a accesskey="n" href="ch06s12s09.html">Next</a></td> </tr> <tr> <td width="40%" align="left" valign="top">12.7. Grid </td> <td width="20%" align="center"> <a accesskey="h" href="index.html">Home</a> </td> <td width="40%" align="right" valign="top"> 12.9. Maze</td> </tr> </table> </div> </body> </html>